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setPlayerCharacter

Description

Each human playing player can own exact one character. Use this method to set the unit of a player character. user The owner of the character. usedUnit The unit of the character. Returns player character.

Source File

Systems/Character/Struct Character.j

Library

AStructSystemsCharacterCharacter

Scope

-

Private

No

Parameters

Return Type

-

Public

Yes

Native

No

Constant

No

Container

ACharacter

Static

Yes

Stub

No

Operator

No

Default Return Value

-